![]() Plus, DC is taking a cue from Telltale and Life is Strange by featuring choices that come back to impact you later on, which is a good move. Really good writing, setting, and characters so far (and some laugh-out-loud moments to boot). And that’s a good thing! About the worst thing I can say about DC is that the graphics aren’t always the best, particularly on some of the talking heads, but most of the rest of it is as absorbing as Secret World at its best. Using the same game engine (I assume), playing Simon Poole’s music, and having a semi-contemporary setting was making all of this feel like it was another level or something in TSW. So now that the game is complete (although they’re working on a final cut with a little bit more content and better graphics) and I’m jonesing for TSW, I figured it would be a good time.Īs I mentioned, the DNA between Dreamfall Chapters and The Secret World is so close as to render the two games siblings. Getting a “to be continued…” and then waiting a month or two for the next installment is frustrating and annoying I’d rather play the whole thing in one go. ![]() I’d bought it when the first chapter was released, then just sat on it because I’m allergic to playing episodic adventure games that aren’t yet fully released. ![]() While The Longest Journey is easily my most favorite adventure game of all time (and Dreamfall a decent follow-up), I was a little slow in playing this game. Much of the TSW team had formed a new studio (Funcom subsidiary? I’m not quite clear on that) to work on the Longest Journey franchise, resulting in a pretty successful Kickstarter and a five-chapter adventure game. ![]() With Secret World effectively DIA and Secret World Legends a month out from launch, how do I get that Funcom fix? By going to Dreamfall Chapters, that’s how. ![]()
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